Given two congruent figures, what is the isometry that maps one onto the other? In this section, we will learn how to identify the type of isometry for this mapping and to construct the axis of a reflection, the center and angle of a rotation, and a vector of a translation or glide reflection.
We know that an isometry is a transformation (or function) that preserves the measures of lines and angles. The original object and its image under an isometry are always congruent to each other. It turns out if we are given any two congruent figures in the plane there is an isometry that maps one of the figures onto the other.
In the exploration that follows, you will be given a pair of congruent figures for which you will determine the associated isometry that takes one figure to the other. You will need to use your recently-acquired knowledge about the four types of isometries. To prepare for the challenging detective work that lies ahead, open and complete CheckpointΒ 4.5.1.
How is the reflecting line related to the the segments connecting each point to its image? Consider both the location of intersection and the angle formed by the intersection.
The GeoGebra interactive in FigureΒ 4.5.5 shows the action of a clockwise rotation of \(\Delta ABC\) about point \(D\text{.}\) Use this interactive as needed to answer the following questions about rotations:
If you were given a picture of a figure and what you think is its rotated image, what process would you use to determine the center of the rotation and its angle of rotation? Write this so that another student could follow your steps.
A glide reflection is a two-step isometry. We first reflect across a line and then translate the result by a vector lying on (or parallel to) that line. The GeoGebra interactive FigureΒ 4.5.6 shows the original triangle \(\Delta ABC\) and its final image \(A''B''C''\) after a reflection across line \(\overleftrightarrow{DE}\) and translation by vector \(\overrightarrow{DE}\text{.}\) Answer the following questions:
The glide reflection image in FigureΒ 4.5.6 was produced by reflecting triangle \(\Delta ABC\) across line \(\overleftrightarrow{DE}\) to get \(\Delta A'B'C'\) and then translating \(\Delta A'B'C'\) by vector \(\overrightarrow{DE}\) to get image \(\Delta A''B''C''\text{.}\) Do you get the same result if you translate by vector \(\overrightarrow{DE}\) first and then reflect across line \(\overleftrightarrow{DE}\text{?}\)
On the sketch construct the midpoints of each of the segments \(\overline{PP'}\) from a vertex \(P\) of \(\Delta ABC\) to its final image \(P''\) on \(\Delta A''B''C''\text{.}\) What information do these midpoints give you?
What strategy could you use to find the reflecting line and translation vector for a glide reflection if you only have the original figure and final image?
Now it is time to apply our knowledge! In the next activity, each task has a pair of congruent figures. In each of the tasks, you will determine the type of isometry that maps the original figure to its image and then to sketch the defining objects (the reflecting line, translation vector, and/or center). In the case of a rotation, also determine the angle of rotation and whether the rotation is clockwise or counterclockwise.